Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 193 days ago
3 / 8 / 7
K / D / A
26.3%
Kill participation
220.7
Damage / min
11,751g
313.5 gold / min
179
73 placed · 21 cleared
37
1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Camille · Top
10 / 6 / 9
50% KP
49,199
28.1% share
16,674g
247 CS · 6.6/m
KRX Vincenzo#KR4
Lee Sin · Jungle
10 / 2 / 14
63.2% KP
39,686
22.7% share
20,306g
324 CS · 8.6/m
aksdjhfljlasdkaj#asdkl
Akali · Mid
6 / 4 / 9
39.5% KP
33,956
19.4% share
16,688g
324 CS · 8.6/m
우울살이#T T
Mel · ADC
9 / 10 / 6
39.5% KP
44,039
25.1% share
18,203g
297 CS · 7.9/m
YdBB#0107
Pyke · Support
3 / 8 / 7
26.3% KP
8,272
4.7% share
11,751g
37 CS · 1/m
Red side
Defeat14小孩幻想赢对线#4453
Gwen · Top
5 / 10 / 6
36.7% KP
40,520
27.1% share
16,385g
309 CS · 8.2/m
허수아비#무적이야
Fiddlesticks · Jungle
4 / 7 / 8
40% KP
23,049
15.4% share
12,517g
211 CS · 5.6/m
Chiikawa#KR7
Viego · Mid
11 / 8 / 4
50% KP
27,784
18.6% share
15,324g
196 CS · 5.2/m
Bluffing#1207
Ezreal · ADC
7 / 4 / 4
36.7% KP
39,294
26.3% share
16,820g
310 CS · 8.3/m
똥 팡#1314
Bard · Support
3 / 9 / 18
70% KP
18,600
12.5% share
11,326g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
