Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 191 days ago
0 / 9 / 19
K / D / A
63.3%
Kill participation
465.6
Damage / min
10,378g
290.2 gold / min
108
50 placed · 12 cleared
40
1.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA TOP#2004
Gangplank · Top
10 / 6 / 6
53.3% KP
52,405
34.9% share
18,739g
294 CS · 8.2/m
JUGPlNG#Yuuri
Graves · Jungle
12 / 6 / 6
60% KP
36,303
24.1% share
18,140g
272 CS · 7.6/m
NUMB#0212
Zed · Mid
3 / 7 / 11
46.7% KP
24,178
16.1% share
12,162g
241 CS · 6.7/m
我是你葛爷爷#0209
Kai'Sa · ADC
5 / 12 / 4
30% KP
20,805
13.8% share
13,879g
246 CS · 6.9/m
YdBB#0107
Anivia · Support
0 / 9 / 19
63.3% KP
16,654
11.1% share
10,378g
40 CS · 1.1/m
Red side
Victoryzqh20040709#rank1
Kayle · Top
4 / 3 / 3
17.9% KP
22,084
13.5% share
16,025g
324 CS · 9.1/m
Blessed#BBBB
Xin Zhao · Jungle
5 / 7 / 12
43.6% KP
24,582
15.1% share
14,088g
229 CS · 6.4/m
쥐정우#4334
Mel · Mid
16 / 2 / 11
69.2% KP
57,270
35.1% share
18,377g
289 CS · 8.1/m
MUDAI#KR2
Corki · ADC
8 / 8 / 12
51.3% KP
47,004
28.8% share
17,049g
249 CS · 7/m
폭싹 속았수다#苦尽柑来
Pyke · Support
6 / 10 / 10
41% KP
12,130
7.4% share
11,085g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
