Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 180 days ago
0 / 4 / 14
K / D / A
56%
Kill participation
254.6
Damage / min
7,538g
267.6 gold / min
111
48 placed · 19 cleared
33
1.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory기분파#15gg
Galio · Top
2 / 4 / 20
71% KP
22,850
19.2% share
12,693g
215 CS · 7.6/m
DK Solid#마 산
Lee Sin · Jungle
9 / 6 / 17
83.9% KP
40,308
33.8% share
15,211g
195 CS · 6.9/m
小木曾雪菜#届かない恋
Vladimir · Mid
9 / 6 / 7
51.6% KP
20,657
17.3% share
12,177g
178 CS · 6.3/m
버니버니#bunny
Kai'Sa · ADC
5 / 4 / 9
45.2% KP
23,606
19.8% share
15,748g
270 CS · 9.6/m
Forya#1220
Pyke · Support
6 / 5 / 10
51.6% KP
11,893
10% share
9,621g
43 CS · 1.5/m
Red side
Defeat카in#부산183
Shen · Top
8 / 6 / 7
60% KP
21,866
19.2% share
11,361g
203 CS · 7.2/m
Juhana#OMG
Xin Zhao · Jungle
4 / 10 / 5
36% KP
20,095
17.7% share
10,082g
184 CS · 6.5/m
2008 04 09#KR2
Aurora · Mid
9 / 8 / 10
76% KP
42,740
37.6% share
12,217g
209 CS · 7.4/m
ZORN#E500
Aurelion Sol · ADC
4 / 3 / 6
40% KP
21,733
19.1% share
12,599g
231 CS · 8.2/m
YdBB#0107
Rakan · Support
0 / 4 / 14
56% KP
7,171
6.3% share
7,538g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
