Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 180 days ago
0 / 9 / 8
K / D / A
34.8%
Kill participation
139.2
Damage / min
7,823g
256.6 gold / min
101
54 placed · 11 cleared
26
0.9 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDNS Soft#2008
Yorick · Top
1 / 7 / 2
14.3% KP
16,173
17.6% share
11,623g
238 CS · 7.8/m
DK Solid#마 산
Jarvan IV · Jungle
6 / 1 / 8
66.7% KP
18,239
19.9% share
14,132g
274 CS · 9/m
Witt#123
LeBlanc · Mid
7 / 5 / 5
57.1% KP
21,946
23.9% share
10,529g
179 CS · 5.9/m
الشيطان#RANK1
Vel'Koz · ADC
5 / 8 / 4
42.9% KP
27,821
30.3% share
12,794g
265 CS · 8.7/m
Let me sup#KR1
Rell · Support
2 / 2 / 13
71.4% KP
7,522
8.2% share
8,446g
36 CS · 1.2/m
Red side
VictoryChenxii#2025
Fiora · Top
7 / 4 / 4
47.8% KP
25,886
27.1% share
15,645g
277 CS · 9.1/m
科技枪Qiyana#关敏绿
Fiddlesticks · Jungle
3 / 2 / 9
52.2% KP
16,349
17.1% share
12,960g
211 CS · 6.9/m
Wonderwall#mid
Aurora · Mid
10 / 1 / 6
69.6% KP
29,857
31.2% share
14,056g
272 CS · 8.9/m
버니버니#bunny
Ashe · ADC
3 / 6 / 7
43.5% KP
19,304
20.2% share
12,889g
205 CS · 6.7/m
YdBB#0107
Alistar · Support
0 / 9 / 8
34.8% KP
4,242
4.4% share
7,823g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
