Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 180 days ago
1 / 7 / 34
K / D / A
81.4%
Kill participation
420.7
Damage / min
10,199g
306.3 gold / min
107
48 placed · 6 cleared
17
0.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyaya#YQFZZ
Qiyana · Top
27 / 5 / 7
75.6% KP
64,030
40.4% share
22,214g
213 CS · 6.4/m
So be it#last
Ambessa · Jungle
6 / 8 / 7
28.9% KP
17,042
10.8% share
13,533g
195 CS · 5.9/m
성문왕자#0502
Galio · Mid
6 / 5 / 16
48.9% KP
27,055
17.1% share
13,452g
222 CS · 6.7/m
Peyz#KR11
Ezreal · ADC
4 / 12 / 12
35.6% KP
32,073
20.2% share
13,035g
230 CS · 6.9/m
카 엘#0211
Annie · Support
2 / 13 / 28
66.7% KP
18,327
11.6% share
11,237g
37 CS · 1.1/m
Red side
VictoryTOPKING#asd
Varus · Top
4 / 11 / 10
32.6% KP
23,797
15.8% share
11,160g
195 CS · 5.9/m
KRX Vincenzo#KR4
Lee Sin · Jungle
7 / 9 / 17
55.8% KP
20,744
13.8% share
13,955g
232 CS · 7/m
데마시아TV#Lux R
Fizz · Mid
10 / 6 / 8
41.9% KP
30,325
20.2% share
16,286g
250 CS · 7.5/m
미스터 심플#0821
Lucian · ADC
21 / 12 / 12
76.7% KP
61,593
40.9% share
21,454g
263 CS · 7.9/m
YdBB#0107
Nami · Support
1 / 7 / 34
81.4% KP
14,010
9.3% share
10,199g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
