Match history
Bard champion portrait

Bard

Victory

Ranked Solo/Duo · 179 days ago

19:22Live Riot data

4 / 2 / 16

K / D / A

52.6%

Kill participation

554.6

Damage / min

7,078g

365.5 gold / min

55

28 placed · 4 cleared

15

0.8 CS / min

Objective control

Blue side

1

Dragons

0

Baron

6

Towers

1

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Karma+115 gold / -3 CS

Difference from the opponent Riot assigned to your role.

15. minute · Karma+649 gold / -4 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +649 gold and -4 CS versus Karma.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 4:37.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

74 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,7703,5395,3097,0780:004:509:4114:3119:22
Bard: 7,078

Events and purchases

Kill · Jayce → Kayle
Kill · Jarvan IV → Jhin
Kill · Ezreal → Bard
Kill · Jarvan IV → Jhin
Kill · Ryze → Orianna
Kill · Ezreal → Jhin
Kill · Bard → Orianna
Kill · Lee Sin → Karma
Kill · Lee Sin → Kayle
Kill · Ryze → Orianna
Kill · Jayce → Kayle
Kill · Kayle → Jayce
Kill · Ryze → Jarvan IV
Kill · Ryze → Karma
Kill · Jhin → Ezreal
Kill · Map → Jhin
Kill · Bard → Kayle
Building destroyed · Jayce · Outer turret
Kill · Jhin → Jarvan IV
Kill · Karma → Jhin
Kill · Lee Sin → Ezreal
Kill · Ryze → Karma
Kill · Jayce → Orianna
Kill · Lee Sin → Jarvan IV
Kill · Jayce → Kayle
Building destroyed · Jayce · Inner turret
Kill · Orianna → Bard
Kill · Jayce → Orianna
Kill · Lee Sin → Karma
Kill · Jayce → Jarvan IV
Kill · Jayce → Ezreal
Building destroyed · Jhin · Outer turret
Kill · Jayce → Kayle
Objective · Lee Sin · Chemtech Dragon
Objective · Map · Void Grub
Objective · Map · Void Grub
Objective · Map · Void Grub
Kill · Ryze → Orianna
Kill · Orianna → Ryze
Kill · Jhin → Jarvan IV
Kill · Ezreal → Lee Sin
Kill · Ezreal → Jhin
Kill · Jayce → Karma
Kill · Bard → Ezreal
Kill · Jayce → Jarvan IV
Kill · Ryze → Karma
Kill · Ryze → Ezreal
Kill · Jayce → Kayle
Kill · Orianna → Jhin
Kill · Jayce → Karma

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
38 / 14 / 4346,271g · 73,160 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

songman#KR11

Jayce · Top

15 / 1 / 4

50% KP

27,907

38.1% share

12,368g

191 CS · 9.9/m

Lee Sin champion portrait

Epilogue for you#EP1

Lee Sin · Jungle

6 / 2 / 11

44.7% KP

9,396

12.8% share

8,509g

100 CS · 5.2/m

Ryze champion portrait

qweqweqwz#qwe

Ryze · Mid

9 / 2 / 7

42.1% KP

13,846

18.9% share

9,018g

157 CS · 8.1/m

Jhin champion portrait

NinjaKiwi#KoR

Jhin · ADC

4 / 7 / 5

23.7% KP

11,270

15.4% share

9,298g

154 CS · 8/m

Bard champion portrait

YdBB#0107

Bard · Support

4 / 2 / 16

52.6% KP

10,741

14.7% share

7,078g

15 CS · 0.8/m

Red side

Defeat
13 / 38 / 1935,144g · 60,446 damage
PlayerKDA · KPDamageGold · CSItems
Kayle champion portrait

zenith#靑 燕

Kayle · Top

1 / 8 / 0

7.7% KP

4,155

6.9% share

5,943g

138 CS · 7.1/m

Jarvan IV champion portrait

Raptor#KR123

Jarvan IV · Jungle

2 / 7 / 8

76.9% KP

11,213

18.6% share

7,107g

110 CS · 5.7/m

Orianna champion portrait

성문왕자#0502

Orianna · Mid

5 / 7 / 0

38.5% KP

14,496

24% share

8,797g

174 CS · 9/m

Ezreal champion portrait

마스터다죽어라#123

Ezreal · ADC

4 / 7 / 3

53.8% KP

19,550

32.3% share

7,970g

132 CS · 6.8/m

Karma champion portrait

aksdjhfljlasdkaj#asdkl

Karma · Support

1 / 9 / 8

69.2% KP

11,032

18.3% share

5,327g

10 CS · 0.5/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.