Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 179 days ago
0 / 9 / 25
K / D / A
62.5%
Kill participation
361.2
Damage / min
10,032g
284.6 gold / min
135
65 placed · 11 cleared
27
0.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Naafiri · Top
15 / 12 / 11
65% KP
39,292
23.5% share
16,286g
191 CS · 5.4/m
Hizto#KR2
Xin Zhao · Jungle
8 / 7 / 19
67.5% KP
39,188
23.5% share
16,121g
240 CS · 6.8/m
BFX Slayer#0415
Anivia · Mid
5 / 7 / 10
37.5% KP
30,262
18.1% share
14,788g
307 CS · 8.7/m
xycg#KR1
Draven · ADC
12 / 5 / 9
52.5% KP
45,507
27.3% share
24,161g
343 CS · 9.7/m
YdBB#0107
Nautilus · Support
0 / 9 / 25
62.5% KP
12,733
7.6% share
10,032g
27 CS · 0.8/m
Red side
DefeatDK Lucid#KR1
Varus · Top
14 / 11 / 7
52.5% KP
41,463
25% share
17,547g
250 CS · 7.1/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
13 / 9 / 14
67.5% KP
39,296
23.7% share
19,546g
284 CS · 8.1/m
DRX akAjE#KR0
LeBlanc · Mid
11 / 3 / 5
40% KP
39,912
24.1% share
16,469g
318 CS · 9/m
Wonderwall#mid
Ziggs · ADC
1 / 8 / 13
35% KP
35,007
21.1% share
15,340g
274 CS · 7.8/m
向阳而生不惧阴霾#66666
Alistar · Support
1 / 9 / 23
60% KP
10,105
6.1% share
10,287g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
