Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 178 days ago
15 / 5 / 7
K / D / A
57.9%
Kill participation
522.9
Damage / min
13,900g
419.1 gold / min
128
58 placed · 16 cleared
27
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나는정말우울해요#KR1
Mordekaiser · Top
3 / 10 / 11
36.8% KP
15,371
12.4% share
9,061g
124 CS · 3.7/m
LoveNu#럽 누
Nunu & Willump · Jungle
2 / 5 / 22
63.2% KP
17,165
13.9% share
13,886g
222 CS · 6.7/m
로키의 코 드리블#2004
LeBlanc · Mid
9 / 7 / 11
52.6% KP
32,633
26.4% share
14,096g
225 CS · 6.8/m
Hype#KRR
Jhin · ADC
9 / 7 / 14
60.5% KP
41,293
33.4% share
17,156g
282 CS · 8.5/m
YdBB#0107
Pyke · Support
15 / 5 / 7
57.9% KP
17,344
14% share
13,900g
27 CS · 0.8/m
Red side
VictoryYeQiuFeng#yaya
Qiyana · Top
13 / 4 / 7
58.8% KP
42,174
29.4% share
15,284g
227 CS · 6.8/m
KRX Winner#KR0
Skarner · Jungle
3 / 6 / 12
44.1% KP
25,862
18% share
12,931g
202 CS · 6.1/m
쿠람지#KR9
Vex · Mid
9 / 10 / 9
52.9% KP
25,375
17.7% share
13,509g
209 CS · 6.3/m
문어아사랑해I#KR1
Lucian · ADC
9 / 8 / 14
67.6% KP
39,987
27.9% share
17,959g
273 CS · 8.2/m
니 아#KR00
Karma · Support
0 / 10 / 23
67.6% KP
9,908
6.9% share
9,267g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
