Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 176 days ago
2 / 7 / 21
K / D / A
67.6%
Kill participation
402.5
Damage / min
10,530g
302.4 gold / min
177
71 placed · 25 cleared
40
1.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
Varus · Top
6 / 13 / 9
44.1% KP
29,377
21.5% share
14,474g
222 CS · 6.4/m
Bonnie#0314
Naafiri · Jungle
8 / 7 / 7
44.1% KP
18,772
13.7% share
14,913g
253 CS · 7.3/m
BerrGod#KR3
Ryze · Mid
7 / 7 / 12
55.9% KP
31,540
23.1% share
14,892g
273 CS · 7.8/m
Gamin#1212
Ezreal · ADC
11 / 9 / 9
58.8% KP
43,032
31.5% share
18,895g
277 CS · 8/m
YdBB#0107
Bard · Support
2 / 7 / 21
67.6% KP
14,013
10.2% share
10,530g
40 CS · 1.1/m
Red side
VictoryLiangChen#0611
Jayce · Top
11 / 4 / 15
61.9% KP
39,130
22.4% share
18,586g
284 CS · 8.2/m
asfdafds#asdf
Pantheon · Jungle
15 / 4 / 10
59.5% KP
32,902
18.8% share
17,569g
203 CS · 5.8/m
KRX Vincenzo#KR4
Annie · Mid
5 / 9 / 17
52.4% KP
42,565
24.3% share
13,050g
212 CS · 6.1/m
Departures#Kami
Sivir · ADC
9 / 14 / 13
52.4% KP
47,207
27% share
18,816g
279 CS · 8/m
日益澄明#TES
Karma · Support
2 / 3 / 26
66.7% KP
13,020
7.4% share
11,049g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
