Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 176 days ago
1 / 8 / 15
K / D / A
80%
Kill participation
240
Damage / min
9,383g
287.5 gold / min
121
54 placed · 12 cleared
19
0.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Anivia · Top
1 / 6 / 2
15% KP
27,885
26.1% share
12,104g
297 CS · 9.1/m
asfdafds#asdf
Elise · Jungle
9 / 4 / 5
70% KP
20,449
19.1% share
13,953g
223 CS · 6.8/m
M G#2821
Jayce · Mid
0 / 4 / 2
10% KP
19,021
17.8% share
11,921g
292 CS · 8.9/m
HLE Gumayusi#0298
Kalista · ADC
9 / 7 / 8
85% KP
31,804
29.7% share
17,436g
336 CS · 10.3/m
YdBB#0107
Renata Glasc · Support
1 / 8 / 15
80% KP
7,831
7.3% share
9,383g
19 CS · 0.6/m
Red side
VictoryT1 Guardian#KR3
Yorick · Top
5 / 2 / 4
31% KP
26,430
23.3% share
15,422g
306 CS · 9.4/m
Bonnie#0314
Pantheon · Jungle
14 / 4 / 5
65.5% KP
22,096
19.5% share
15,884g
201 CS · 6.2/m
Daybreak#5428
Orianna · Mid
2 / 2 / 14
55.2% KP
32,425
28.6% share
12,470g
265 CS · 8.1/m
December#24th
Vayne · ADC
8 / 6 / 7
51.7% KP
21,774
19.2% share
15,940g
263 CS · 8.1/m
성 훈#1231
Karma · Support
0 / 6 / 20
69% KP
10,652
9.4% share
9,273g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
