Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 176 days ago
2 / 6 / 37
K / D / A
66.1%
Kill participation
392
Damage / min
10,180g
350.8 gold / min
100
50 placed · 9 cleared
13
0.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Rumble · Top
6 / 9 / 7
50% KP
30,368
24.2% share
12,498g
235 CS · 8.1/m
vinaka#KR1
Vi · Jungle
4 / 15 / 9
50% KP
17,747
14.1% share
10,254g
139 CS · 4.8/m
기사키#bee
Hwei · Mid
8 / 11 / 5
50% KP
41,375
33% share
11,976g
196 CS · 6.8/m
Shylie#KR1
Yunara · ADC
6 / 12 / 6
46.2% KP
22,153
17.6% share
14,746g
214 CS · 7.4/m
Moham#OMG
Bard · Support
2 / 12 / 18
76.9% KP
13,908
11.1% share
9,033g
26 CS · 0.9/m
Red side
Victory레넥톤 장인#KR1
Renekton · Top
10 / 8 / 17
45.8% KP
24,092
16.8% share
13,243g
172 CS · 5.9/m
Raptor#KR123
Lee Sin · Jungle
20 / 4 / 20
67.8% KP
35,497
24.7% share
18,204g
209 CS · 7.2/m
Rainy day#0808
Azir · Mid
4 / 7 / 19
39% KP
25,686
17.9% share
12,008g
221 CS · 7.6/m
T1 에테르#1225
Mel · ADC
23 / 1 / 14
62.7% KP
46,810
32.6% share
19,791g
254 CS · 8.8/m
YdBB#0107
Nautilus · Support
2 / 6 / 37
66.1% KP
11,374
7.9% share
10,180g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
