Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 172 days ago
4 / 9 / 26
K / D / A
76.9%
Kill participation
417.1
Damage / min
12,913g
322.6 gold / min
197
94 placed · 20 cleared
34
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory유내영#S T
Irelia · Top
1 / 11 / 6
17.9% KP
17,375
12% share
14,185g
272 CS · 6.8/m
抖音 威某人#wmr
Fiddlesticks · Jungle
11 / 6 / 7
46.2% KP
30,030
20.7% share
16,984g
271 CS · 6.8/m
ParisVan#不知名歌手
Ryze · Mid
9 / 8 / 10
48.7% KP
38,687
26.7% share
17,294g
336 CS · 8.4/m
Hound#0824
Jhin · ADC
14 / 5 / 15
74.4% KP
42,118
29.1% share
23,882g
377 CS · 9.4/m
YdBB#0107
Bard · Support
4 / 9 / 26
76.9% KP
16,698
11.5% share
12,913g
34 CS · 0.8/m
Red side
Defeat짱 구#Zero
Akali · Top
9 / 5 / 8
43.6% KP
35,662
25.2% share
18,208g
298 CS · 7.4/m
zhang wen zi#KR1
Viego · Jungle
16 / 7 / 2
46.2% KP
32,752
23.1% share
20,965g
303 CS · 7.6/m
데마시아TV#Lux R
Fizz · Mid
11 / 3 / 12
59% KP
32,254
22.7% share
20,607g
342 CS · 8.5/m
always believing#KR01
Yunara · ADC
2 / 16 / 11
33.3% KP
29,484
20.8% share
15,876g
278 CS · 6.9/m
ovoowo#0213
Lulu · Support
1 / 8 / 21
56.4% KP
11,635
8.2% share
11,568g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
