Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 172 days ago
7 / 8 / 12
K / D / A
51.4%
Kill participation
499.1
Damage / min
9,489g
329.7 gold / min
125
53 placed · 16 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat순수주의자#1028
Jayce · Top
2 / 10 / 5
18.9% KP
15,912
14.6% share
10,438g
234 CS · 8.1/m
전상득#0805
Kha'Zix · Jungle
11 / 5 / 7
48.6% KP
23,588
21.6% share
14,530g
182 CS · 6.3/m
DK ShowMaker#KR1
Cho'Gath · Mid
10 / 6 / 7
45.9% KP
25,668
23.5% share
13,281g
249 CS · 8.7/m
T1 Frieren#0401
Azir · ADC
7 / 10 / 8
40.5% KP
29,460
27% share
11,729g
178 CS · 6.2/m
YdBB#0107
Pyke · Support
7 / 8 / 12
51.4% KP
14,366
13.2% share
9,489g
25 CS · 0.9/m
Red side
Victory근거리탑챔프만함#속았지
K'Sante · Top
5 / 2 / 12
43.6% KP
18,614
14.4% share
12,965g
238 CS · 8.3/m
小礼物#0520
Kindred · Jungle
18 / 6 / 4
56.4% KP
28,700
22.2% share
17,489g
229 CS · 8/m
Xerath#RANK2
Xerath · Mid
8 / 7 / 12
51.3% KP
33,550
25.9% share
12,168g
179 CS · 6.2/m
독침붕#딱충이
Lucian · ADC
4 / 9 / 16
51.3% KP
30,626
23.6% share
14,159g
232 CS · 8.1/m
류성민#444
Pantheon · Support
4 / 13 / 15
48.7% KP
18,065
13.9% share
10,217g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
