Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 171 days ago
2 / 6 / 22
K / D / A
66.7%
Kill participation
431.8
Damage / min
8,284g
326.8 gold / min
89
45 placed · 4 cleared
10
0.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Kennen · Top
3 / 5 / 1
25% KP
12,079
12.8% share
9,704g
218 CS · 8.6/m
DK Sharvel#KR1
Lee Sin · Jungle
4 / 8 / 5
56.3% KP
17,895
19% share
9,834g
169 CS · 6.7/m
douyin福星小毅#miohf
Brand · Mid
1 / 7 / 2
18.8% KP
21,995
23.3% share
8,474g
190 CS · 7.5/m
키움증권#SAR
Varus · ADC
3 / 9 / 5
50% KP
20,969
22.2% share
9,725g
179 CS · 7.1/m
zakozako#0321
LeBlanc · Support
5 / 8 / 7
75% KP
21,473
22.7% share
9,167g
24 CS · 0.9/m
Red side
Victory근거리탑챔프만함#속았지
Rumble · Top
7 / 4 / 8
41.7% KP
20,521
21.5% share
11,973g
218 CS · 8.6/m
명치에팔콘펀치꽂는이도윤#KR1
Xin Zhao · Jungle
10 / 2 / 9
52.8% KP
22,043
23.1% share
12,179g
184 CS · 7.3/m
Wonderwall#mid
Orianna · Mid
15 / 0 / 9
66.7% KP
29,336
30.8% share
14,688g
253 CS · 10/m
twin#KR33
Senna · ADC
2 / 4 / 15
47.2% KP
12,516
13.1% share
10,997g
140 CS · 5.5/m
YdBB#0107
Tahm Kench · Support
2 / 6 / 22
66.7% KP
10,947
11.5% share
8,284g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
