Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 168 days ago
3 / 5 / 13
K / D / A
59.3%
Kill participation
464.9
Damage / min
7,431g
312.7 gold / min
58
31 placed · 3 cleared
18
0.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Olaf · Top
10 / 4 / 6
44.4% KP
25,231
23.3% share
12,909g
171 CS · 7.2/m
patience#0718
Naafiri · Jungle
16 / 2 / 8
66.7% KP
33,210
30.7% share
16,697g
224 CS · 9.4/m
DK Despair#안 산
Orianna · Mid
1 / 8 / 8
25% KP
15,410
14.3% share
9,518g
191 CS · 8/m
나아침먹고싶어#7401
Jhin · ADC
6 / 5 / 11
47.2% KP
16,514
15.3% share
13,135g
229 CS · 9.6/m
나는 고등학교에 가본 적이없어#reze
Camille · Support
3 / 8 / 9
33.3% KP
17,718
16.4% share
8,244g
21 CS · 0.9/m
Red side
DefeatCasting#KR11
Vayne · Top
6 / 9 / 2
29.6% KP
18,221
19.6% share
9,657g
161 CS · 6.8/m
hle eclipse#똑똑함
Skarner · Jungle
7 / 6 / 9
59.3% KP
16,618
17.9% share
9,274g
122 CS · 5.1/m
지 훈#KJH
Azir · Mid
7 / 5 / 3
37% KP
25,774
27.7% share
9,824g
201 CS · 8.5/m
T1 Jinbeom#KR3
Yunara · ADC
4 / 11 / 7
40.7% KP
21,355
23% share
8,941g
151 CS · 6.4/m
YdBB#0107
Poppy · Support
3 / 5 / 13
59.3% KP
11,050
11.9% share
7,431g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
