Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 167 days ago
3 / 10 / 16
K / D / A
61.3%
Kill participation
278
Damage / min
10,125g
302.1 gold / min
141
64 placed · 12 cleared
31
0.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDouyin susushizi#05jug
Shen · Top
3 / 4 / 14
54.8% KP
13,025
11.7% share
12,453g
209 CS · 6.2/m
6ddd#Miss
Kindred · Jungle
10 / 9 / 9
61.3% KP
27,863
25% share
16,215g
243 CS · 7.3/m
Opat04#KR04
Viktor · Mid
8 / 8 / 12
64.5% KP
40,711
36.5% share
14,461g
256 CS · 7.6/m
Chang Min #KR1
Cassiopeia · ADC
7 / 14 / 7
45.2% KP
20,639
18.5% share
14,223g
229 CS · 6.8/m
YdBB#0107
Nautilus · Support
3 / 10 / 16
61.3% KP
9,319
8.4% share
10,125g
31 CS · 0.9/m
Red side
Victory7426#kaola
Vayne · Top
5 / 5 / 9
31.1% KP
28,672
18% share
15,318g
264 CS · 7.9/m
정점승호#S T
Qiyana · Jungle
11 / 10 / 11
48.9% KP
30,119
18.9% share
16,629g
223 CS · 6.7/m
Hide on bush#KR1
Azir · Mid
6 / 6 / 13
42.2% KP
34,008
21.4% share
15,476g
278 CS · 8.3/m
츄파춥스#8873
Varus · ADC
18 / 3 / 11
64.4% KP
55,859
35.1% share
22,663g
311 CS · 9.3/m
kkkkk#DJY02
Rell · Support
5 / 7 / 27
71.1% KP
10,365
6.5% share
12,611g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
