Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 163 days ago
0 / 5 / 13
K / D / A
48.1%
Kill participation
186.8
Damage / min
7,811g
282.8 gold / min
97
40 placed · 12 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheedge#661
Dr. Mundo · Top
2 / 3 / 1
14.3% KP
17,426
17.7% share
9,941g
227 CS · 8.2/m
Blessing for u#0108
Ambessa · Jungle
3 / 6 / 7
47.6% KP
20,885
21.2% share
10,313g
177 CS · 6.4/m
BYBYBYBYBYBY#CN1
Akali · Mid
4 / 8 / 4
38.1% KP
26,049
26.5% share
9,541g
172 CS · 6.2/m
쿠자니#KR1
Varus · ADC
10 / 6 / 3
61.9% KP
26,316
26.8% share
14,202g
217 CS · 7.9/m
Kim Sang Hoon#Rell
Rell · Support
2 / 4 / 12
66.7% KP
7,697
7.8% share
8,103g
39 CS · 1.4/m
Red side
Victory提莫大王柔道明#pdx
Teemo · Top
3 / 4 / 6
33.3% KP
38,959
27% share
10,692g
209 CS · 7.6/m
hsimek9#KR33
Nocturne · Jungle
7 / 3 / 13
74.1% KP
23,553
16.3% share
13,786g
201 CS · 7.3/m
성문왕자#0502
Ryze · Mid
7 / 3 / 7
51.9% KP
39,328
27.2% share
14,940g
285 CS · 10.3/m
dhoema#zypp
Lucian · ADC
10 / 6 / 6
59.3% KP
37,424
25.9% share
14,819g
222 CS · 8/m
YdBB#0107
Milio · Support
0 / 5 / 13
48.1% KP
5,160
3.6% share
7,811g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
