Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 162 days ago
2 / 1 / 29
K / D / A
83.8%
Kill participation
272.5
Damage / min
10,547g
382.6 gold / min
96
45 placed · 8 cleared
22
0.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태 윤#BFX
Vayne · Top
8 / 5 / 5
35.1% KP
30,251
22.5% share
10,734g
185 CS · 6.7/m
抖音偷鸡哥的婕拉#抖音小麻雀
Fiddlesticks · Jungle
7 / 5 / 10
45.9% KP
23,488
17.5% share
11,836g
209 CS · 7.6/m
Pungyeon#0116
Twisted Fate · Mid
2 / 4 / 9
29.7% KP
20,283
15.1% share
13,319g
243 CS · 8.8/m
BFX Slayer#0415
Lucian · ADC
18 / 4 / 7
67.6% KP
53,054
39.4% share
19,230g
307 CS · 11.1/m
YdBB#0107
Milio · Support
2 / 1 / 29
83.8% KP
7,512
5.6% share
10,547g
22 CS · 0.8/m
Red side
Defeat성문왕자#0502
Renekton · Top
5 / 6 / 6
57.9% KP
18,232
22.8% share
11,756g
216 CS · 7.8/m
Douyin susushizi#05jug
Olaf · Jungle
3 / 5 / 7
52.6% KP
12,593
15.8% share
11,143g
217 CS · 7.9/m
데마시아TV#Lux R
Fizz · Mid
7 / 4 / 1
42.1% KP
22,456
28.1% share
12,802g
215 CS · 7.8/m
NinjaKiwi#KoR
Caitlyn · ADC
3 / 10 / 4
36.8% KP
20,343
25.4% share
11,461g
208 CS · 7.5/m
T1 에테르#1225
Bard · Support
1 / 12 / 8
47.4% KP
6,327
7.9% share
7,085g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
