Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 153 days ago
5 / 8 / 9
K / D / A
63.6%
Kill participation
624
Damage / min
8,315g
312.4 gold / min
97
41 placed · 8 cleared
21
0.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUniverse#zy1
Renekton · Top
6 / 5 / 9
45.5% KP
34,676
24.2% share
12,974g
226 CS · 8.5/m
KRX Winner#KR0
Lee Sin · Jungle
15 / 3 / 11
78.8% KP
30,013
21% share
15,499g
174 CS · 6.5/m
hoyoung#asd
Cassiopeia · Mid
5 / 3 / 9
42.4% KP
30,337
21.2% share
10,863g
193 CS · 7.3/m
키움증권#SAR
Teemo · ADC
4 / 4 / 12
48.5% KP
32,456
22.7% share
12,549g
205 CS · 7.7/m
asdfvcxz#asdf
Neeko · Support
3 / 7 / 9
36.4% KP
15,600
10.9% share
8,422g
31 CS · 1.2/m
Red side
DefeatTheedge#661
Akali · Top
5 / 7 / 4
40.9% KP
23,746
23.4% share
10,170g
152 CS · 5.7/m
머리뜯어#머리뜯어
Xin Zhao · Jungle
6 / 8 / 3
40.9% KP
19,058
18.7% share
10,795g
177 CS · 6.6/m
오로지 실력이 마케팅#whoo
Galio · Mid
3 / 2 / 8
50% KP
21,153
20.8% share
11,604g
246 CS · 9.2/m
Lake Lucerne#kr2
Draven · ADC
3 / 8 / 9
54.5% KP
21,126
20.8% share
11,658g
192 CS · 7.2/m
YdBB#0107
Camille · Support
5 / 8 / 9
63.6% KP
16,609
16.3% share
8,315g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
