Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 153 days ago
6 / 5 / 15
K / D / A
67.7%
Kill participation
840.3
Damage / min
8,091g
392.4 gold / min
55
26 placed · 1 cleared
8
0.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat눈치 안 볼래#2026
Ambessa · Top
5 / 7 / 2
46.7% KP
16,670
26.6% share
9,211g
184 CS · 8.9/m
Wave to earth#KR37
Vi · Jungle
1 / 5 / 4
33.3% KP
6,985
11.1% share
6,418g
90 CS · 4.4/m
Pungyeon#0116
Cassiopeia · Mid
2 / 4 / 2
26.7% KP
14,431
23% share
8,069g
203 CS · 9.8/m
BFX Slayer#0415
Ezreal · ADC
1 / 8 / 2
20% KP
9,796
15.6% share
7,554g
168 CS · 8.1/m
키움증권#SAR
Camille · Support
6 / 7 / 3
60% KP
14,881
23.7% share
8,465g
18 CS · 0.9/m
Red side
Victorytmhrnjh#1002
Jayce · Top
5 / 6 / 8
41.9% KP
18,488
22.6% share
9,093g
162 CS · 7.9/m
felisa#KR1
Naafiri · Jungle
7 / 1 / 4
35.5% KP
14,114
17.2% share
9,899g
161 CS · 7.8/m
Wonderwall#mid
Anivia · Mid
4 / 2 / 5
29% KP
12,324
15% share
9,767g
195 CS · 9.5/m
쑤셔쑤셔#444
Viktor · ADC
9 / 1 / 6
48.4% KP
19,664
24% share
13,648g
220 CS · 10.7/m
YdBB#0107
Skarner · Support
6 / 5 / 15
67.7% KP
17,324
21.1% share
8,091g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
