Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 149 days ago
2 / 9 / 25
K / D / A
61.4%
Kill participation
462.6
Damage / min
11,271g
329.4 gold / min
113
54 placed · 9 cleared
48
1.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Gnar · Top
6 / 4 / 9
34.1% KP
30,951
20.2% share
17,191g
314 CS · 9.2/m
유준엽두루치기#321
Nidalee · Jungle
16 / 5 / 14
68.2% KP
43,079
28.1% share
19,057g
261 CS · 7.6/m
SHIHAN0#ALPHA
Zaahen · Mid
11 / 2 / 12
52.3% KP
32,283
21.1% share
17,206g
292 CS · 8.5/m
UmTi#602
Ashe · ADC
9 / 12 / 16
56.8% KP
31,173
20.3% share
16,588g
219 CS · 6.4/m
YdBB#0107
Seraphine · Support
2 / 9 / 25
61.4% KP
15,829
10.3% share
11,271g
48 CS · 1.4/m
Red side
DefeatCasting#KR11
Sion · Top
2 / 7 / 6
25% KP
28,805
15.2% share
12,576g
243 CS · 7.1/m
抖音Nash婕拉#0305
Zyra · Jungle
7 / 8 / 11
56.3% KP
48,542
25.7% share
16,968g
299 CS · 8.7/m
ioio2#KR1
Zed · Mid
4 / 7 / 6
31.3% KP
30,801
16.3% share
15,173g
248 CS · 7.2/m
이지만의하루#이지만
Ezreal · ADC
10 / 11 / 12
68.8% KP
62,284
32.9% share
20,885g
305 CS · 8.9/m
hle eclipse#딜못함
Pyke · Support
9 / 11 / 11
62.5% KP
18,630
9.9% share
12,284g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
