Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 149 days ago
2 / 9 / 17
K / D / A
79.2%
Kill participation
519.7
Damage / min
8,211g
309.7 gold / min
86
37 placed · 5 cleared
14
0.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
K'Sante · Top
3 / 10 / 3
25% KP
13,813
16.5% share
9,360g
195 CS · 7.4/m
mrqzzzz#zzzz
Kindred · Jungle
10 / 11 / 6
66.7% KP
20,272
24.2% share
12,779g
144 CS · 5.4/m
야 문영아 미드좀 와#또이브뭐해
Ryze · Mid
5 / 4 / 8
54.2% KP
20,606
24.6% share
11,868g
244 CS · 9.2/m
EDG庆哥goLPL#羊尼克韩服
Caitlyn · ADC
4 / 8 / 5
37.5% KP
15,302
18.3% share
11,075g
217 CS · 8.2/m
YdBB#0107
Bard · Support
2 / 9 / 17
79.2% KP
13,780
16.4% share
8,211g
14 CS · 0.5/m
Red side
Victory치기리 효마#4 4
Rumble · Top
8 / 8 / 10
42.9% KP
27,466
21.7% share
11,675g
174 CS · 6.6/m
치무식#목을뽑다
Jayce · Jungle
14 / 3 / 15
69% KP
31,931
25.2% share
18,034g
264 CS · 10/m
데마시아TV#Lux R
Fizz · Mid
5 / 2 / 8
31% KP
16,208
12.8% share
13,049g
228 CS · 8.6/m
WE GO#이나경
Kog'Maw · ADC
12 / 6 / 11
54.8% KP
29,109
23% share
14,794g
196 CS · 7.4/m
그 맛은궁진하다#KR1
Senna · Support
3 / 5 / 24
64.3% KP
22,010
17.4% share
10,631g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
