Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 145 days ago
16 / 7 / 8
K / D / A
72.7%
Kill participation
1,675
Damage / min
21,163g
639.7 gold / min
41
15 placed · 7 cleared
318
9.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPure Imagination#ZZZZZ
Rumble · Top
12 / 4 / 10
62.9% KP
50,296
35.7% share
15,585g
232 CS · 7/m
小礼物#0520
Kindred · Jungle
0 / 8 / 3
8.6% KP
11,693
8.3% share
12,037g
266 CS · 8/m
자다깨서물달라고칭얼대는이도윤#KR1
Twisted Fate · Mid
7 / 3 / 13
57.1% KP
33,954
24.1% share
17,256g
297 CS · 9/m
抖音安安的金克丝#ovo
Zeri · ADC
12 / 8 / 8
57.1% KP
33,969
24.1% share
18,146g
271 CS · 8.2/m
박명인#박명인
Nautilus · Support
4 / 10 / 16
57.1% KP
11,117
7.9% share
10,197g
32 CS · 1/m
Red side
Victory어색했#7766
Fiora · Top
3 / 11 / 7
30.3% KP
15,796
12.4% share
13,116g
256 CS · 7.7/m
Keria#4111
Wukong · Jungle
7 / 3 / 12
57.6% KP
21,827
17.2% share
15,022g
268 CS · 8.1/m
zazazazazazazaza#kr01
Sylas · Mid
7 / 4 / 12
57.6% KP
23,609
18.6% share
14,684g
267 CS · 8.1/m
YdBB#0107
Ziggs · ADC
16 / 7 / 8
72.7% KP
55,414
43.6% share
21,163g
318 CS · 9.6/m
랜 턴#공 주
Blitzcrank · Support
0 / 10 / 21
63.6% KP
10,568
8.3% share
9,739g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
