Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 136 days ago
0 / 7 / 14
K / D / A
38.9%
Kill participation
348.2
Damage / min
9,242g
265.8 gold / min
124
59 placed · 11 cleared
26
0.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReve Bonheur Toi#happy
Dr. Mundo · Top
8 / 7 / 10
50% KP
35,891
25.6% share
16,617g
273 CS · 7.9/m
Duro#Gen
Lee Sin · Jungle
11 / 6 / 12
63.9% KP
26,123
18.7% share
15,699g
212 CS · 6.1/m
Sanchovies#MOG
Twisted Fate · Mid
7 / 4 / 18
69.4% KP
26,903
19.2% share
17,797g
276 CS · 7.9/m
사과나무#2027
Senna · ADC
10 / 3 / 15
69.4% KP
38,972
27.8% share
19,113g
288 CS · 8.3/m
YdBB#0107
Tahm Kench · Support
0 / 7 / 14
38.9% KP
12,105
8.6% share
9,242g
26 CS · 0.7/m
Red side
Defeat간디도롤하면폭력#레문123
Gwen · Top
11 / 7 / 3
51.9% KP
53,098
30.3% share
14,946g
250 CS · 7.2/m
FAad#2007
Jarvan IV · Jungle
0 / 5 / 17
63% KP
19,580
11.2% share
13,118g
242 CS · 7/m
카리나#애교용
Orianna · Mid
6 / 9 / 9
55.6% KP
33,123
18.9% share
13,701g
238 CS · 6.8/m
츄파춥스#8873
Caitlyn · ADC
9 / 6 / 3
44.4% KP
55,050
31.4% share
18,489g
337 CS · 9.7/m
나는슬픈사람#1234
Elise · Support
1 / 9 / 13
51.9% KP
14,345
8.2% share
9,148g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
