Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 134 days ago
2 / 6 / 25
K / D / A
79.4%
Kill participation
328
Damage / min
10,330g
337.9 gold / min
108
56 placed · 8 cleared
17
0.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat메롱 약오르지롱#KR2
Anivia · Top
1 / 6 / 4
27.8% KP
18,942
19% share
10,920g
243 CS · 7.9/m
myl#Mio韩服
Talon · Jungle
6 / 7 / 3
50% KP
20,247
20.3% share
13,764g
188 CS · 6.2/m
Attack Fight#0923
Viktor · Mid
0 / 6 / 5
27.8% KP
23,335
23.4% share
10,499g
260 CS · 8.5/m
NinjaKiwi#KoR
Corki · ADC
7 / 9 / 6
72.2% KP
27,217
27.3% share
13,806g
280 CS · 9.2/m
Oh0Tech#KR1
Senna · Support
4 / 6 / 12
88.9% KP
10,118
10.1% share
11,385g
22 CS · 0.7/m
Red side
VictoryT1 Weather#0830
Akali · Top
2 / 1 / 10
35.3% KP
29,336
21.6% share
12,087g
260 CS · 8.5/m
安卓打野#anzhu
Naafiri · Jungle
13 / 2 / 6
55.9% KP
36,489
26.9% share
17,547g
264 CS · 8.6/m
슌쪽이#1027
Syndra · Mid
9 / 2 / 3
35.3% KP
27,941
20.6% share
14,853g
276 CS · 9/m
ninkey#god
Yunara · ADC
8 / 7 / 6
41.2% KP
31,943
23.5% share
16,308g
253 CS · 8.3/m
YdBB#0107
Lulu · Support
2 / 6 / 25
79.4% KP
10,027
7.4% share
10,330g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
