Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 133 days ago
5 / 9 / 24
K / D / A
72.5%
Kill participation
446.1
Damage / min
10,908g
368.7 gold / min
121
48 placed · 13 cleared
19
0.6 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIRINJI#0826
Jayce · Top
4 / 6 / 7
27.5% KP
34,631
24.2% share
11,733g
226 CS · 7.6/m
龙宫公主#김유빈
Master Yi · Jungle
15 / 6 / 8
57.5% KP
31,825
22.2% share
17,027g
208 CS · 7/m
M G#2821
Sylas · Mid
7 / 7 / 16
57.5% KP
25,936
18.1% share
12,892g
197 CS · 6.7/m
bai se zh1 chuan#qwe1
Caitlyn · ADC
9 / 8 / 13
55% KP
37,694
26.3% share
16,171g
235 CS · 7.9/m
YdBB#0107
Bard · Support
5 / 9 / 24
72.5% KP
13,197
9.2% share
10,908g
19 CS · 0.6/m
Red side
Victory어리고싶다#KR1
Gnar · Top
3 / 6 / 13
44.4% KP
20,554
17.3% share
11,790g
221 CS · 7.5/m
오 너#111
Kindred · Jungle
14 / 8 / 11
69.4% KP
37,085
31.3% share
19,090g
256 CS · 8.7/m
하지마라고햇잔아#kwb05
Galio · Mid
5 / 7 / 15
55.6% KP
18,063
15.2% share
12,409g
210 CS · 7.1/m
NinjaKiwi#KoR
Ezreal · ADC
7 / 9 / 18
69.4% KP
25,988
21.9% share
16,094g
250 CS · 8.5/m
꼬부기#0829
Lissandra · Support
7 / 10 / 17
66.7% KP
16,907
14.3% share
10,572g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
