Match history
Camille champion portrait

Camille

Defeat

Ranked Solo/Duo · 103 days ago

21:21Live Riot data

6 / 11 / 9

K / D / A

78.9%

Kill participation

678.5

Damage / min

8,800g

412.2 gold / min

48

20 placed · 4 cleared

21

1 CS / min

Objective control

Blue side

2

Dragons

1

Baron

6

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Shen-28 gold / +2 CS

Difference from the opponent Riot assigned to your role.

15. minute · Shen+139 gold / +5 CS

Difference from the opponent Riot assigned to your role.

20. minute · Shen-147 gold / +2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +139 gold and +5 CS versus Shen.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

11 recorded deaths; first at 2:37.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

20 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2004,4006,6008,8000:005:2010:4016:0121:21
Camille: 8,800

Events and purchases

Kill · Shen → Lucian
Kill · Zoe → Jayce
Kill · Zoe → Shen
Kill · Jayce → Lucian
Kill · Mel → Camille
Kill · Shen → Jhin
Kill · Lucian → Jayce
Kill · Locke → Lucian
Kill · Camille → Locke
Kill · Shen → Zoe
Kill · Camille → Yone
Kill · Jayce → Lucian
Kill · Lucian → Jayce
Kill · Zoe → Locke
Kill · Mel → Jhin
Kill · Locke → Lucian
Kill · Locke → Lee Sin
Kill · Locke → Camille
Kill · Jhin → Mel
Kill · Jayce → Lucian
Kill · Mel → Jhin
Kill · Lee Sin → Jayce
Kill · Camille → Locke
Kill · Zoe → Mel
Kill · Mel → Lee Sin
Kill · Zoe → Yone
Kill · Locke → Camille
Kill · Shen → Lucian
Kill · Jayce → Lee Sin
Objective · Locke · Void Grub
Objective · Locke · Void Grub
Objective · Locke · Void Grub
Kill · Mel → Camille
Kill · Jayce → Lucian
Kill · Camille → Jayce
Kill · Locke → Camille
Objective · Locke · Mountain Dragon
Kill · Mel → Camille
Kill · Yone → Zoe
Kill · Jayce → Lucian
Building destroyed · Yone · Outer turret
Kill · Mel → Jhin
Kill · Mel → Camille
Kill · Lee Sin → Locke
Kill · Mel → Zoe
Kill · Mel → Camille
Building destroyed · Jayce · Outer turret
Kill · Jayce → Lucian
Building destroyed · Mel · Outer turret
Kill · Locke → Lee Sin

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
42 / 19 / 5555,212g · 89,019 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

FA DECADE#ZHX

Jayce · Top

7 / 8 / 11

42.9% KP

18,593

20.9% share

9,752g

159 CS · 7.4/m

Locke champion portrait

네 요#ね よ

Locke · Jungle

14 / 4 / 7

50% KP

22,151

24.9% share

13,184g

170 CS · 8/m

Yone champion portrait

냐하하#2698

Yone · Mid

4 / 3 / 9

31% KP

18,514

20.8% share

11,918g

230 CS · 10.8/m

Mel champion portrait

触目惊心#0120

Mel · ADC

12 / 3 / 6

42.9% KP

17,721

19.9% share

11,965g

188 CS · 8.8/m

Shen champion portrait

OwO#43351

Shen · Support

5 / 1 / 22

64.3% KP

12,040

13.5% share

8,393g

22 CS · 1/m

Red side

Defeat
19 / 42 / 2641,223g · 67,785 damage
PlayerKDA · KPDamageGold · CSItems
Lucian champion portrait

미안한데어쩌라고#KR1

Lucian · Top

4 / 12 / 2

31.6% KP

14,079

20.8% share

8,005g

145 CS · 6.8/m

Lee Sin champion portrait

haerin#하이린

Lee Sin · Jungle

3 / 8 / 5

42.1% KP

7,845

11.6% share

7,203g

97 CS · 4.5/m

Zoe champion portrait

mid五月#0521

Zoe · Mid

5 / 6 / 4

47.4% KP

19,226

28.4% share

8,206g

159 CS · 7.4/m

Jhin champion portrait

sad and bad#KR1

Jhin · ADC

1 / 5 / 6

36.8% KP

12,150

17.9% share

9,009g

189 CS · 8.9/m

Camille champion portrait

YdBB#0107

Camille · Support

6 / 11 / 9

78.9% KP

14,485

21.4% share

8,800g

21 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — Pollu#0107 | MacroDiff