Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 100 days ago
6 / 10 / 11
K / D / A
63%
Kill participation
563.6
Damage / min
9,513g
327.8 gold / min
90
52 placed · 5 cleared
16
0.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14小孩幻想赢对线#4453
Vayne · Top
17 / 7 / 5
81.5% KP
41,130
39.4% share
16,210g
190 CS · 6.5/m
Ivory#1012
Vi · Jungle
2 / 8 / 10
44.4% KP
11,811
11.3% share
10,950g
188 CS · 6.5/m
douyinsen#sen
Karma · Mid
1 / 4 / 18
70.4% KP
21,059
20.2% share
9,582g
172 CS · 5.9/m
아 소#502
Syndra · ADC
1 / 6 / 4
18.5% KP
14,048
13.5% share
11,783g
285 CS · 9.8/m
YdBB#0107
Pantheon · Support
6 / 10 / 11
63% KP
16,354
15.7% share
9,513g
16 CS · 0.6/m
Red side
Victory어리고싶다#KR1
Yasuo · Top
0 / 9 / 8
22.9% KP
14,925
12.6% share
11,344g
240 CS · 8.3/m
Dipsy#1025
Gwen · Jungle
11 / 3 / 8
54.3% KP
23,375
19.7% share
17,288g
260 CS · 9/m
zazazazazazazaza#kr01
Cassiopeia · Mid
5 / 4 / 14
54.3% KP
22,439
18.9% share
12,113g
217 CS · 7.5/m
bai se zh1 chuan#qwe1
Ezreal · ADC
9 / 2 / 7
45.7% KP
29,205
24.6% share
15,960g
275 CS · 9.5/m
의스장#0513
Skarner · Support
10 / 9 / 15
71.4% KP
28,974
24.4% share
11,535g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
