Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 98 days ago
5 / 11 / 9
K / D / A
48.3%
Kill participation
820.4
Damage / min
10,317g
333.9 gold / min
124
51 placed · 11 cleared
27
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat시비걸면지상렬#KR1
Dr. Mundo · Top
5 / 6 / 5
34.5% KP
39,483
24.2% share
11,851g
228 CS · 7.4/m
망 령#KR7
Nocturne · Jungle
3 / 8 / 13
55.2% KP
17,459
10.7% share
12,216g
203 CS · 6.6/m
抖音安安的金克丝#ovo
Naafiri · Mid
11 / 10 / 4
51.7% KP
35,720
21.9% share
14,989g
234 CS · 7.6/m
강아지좋아#KR3
Ziggs · ADC
5 / 3 / 9
48.3% KP
45,085
27.6% share
14,652g
314 CS · 10.2/m
YdBB#0107
Poppy · Support
5 / 11 / 9
48.3% KP
25,351
15.5% share
10,317g
27 CS · 0.9/m
Red side
Victory치기리 효마#4 4
Olaf · Top
5 / 6 / 9
36.8% KP
37,881
21.2% share
15,273g
282 CS · 9.1/m
깜지곰#링 곰
Lee Sin · Jungle
8 / 7 / 11
50% KP
22,715
12.7% share
13,293g
181 CS · 5.9/m
EDG BuLLDoG#KR2
Orianna · Mid
5 / 6 / 14
50% KP
35,586
19.9% share
13,719g
255 CS · 8.3/m
MAGEBLOOD#E500
Vladimir · ADC
20 / 4 / 6
68.4% KP
72,968
40.8% share
21,553g
306 CS · 9.9/m
TheHank#Xhh
Alistar · Support
0 / 6 / 24
63.2% KP
9,508
5.3% share
10,023g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
