Match history
Camille champion portrait

Camille

Victory

Ranked Solo/Duo · 92 days ago

16:47Live Riot data

6 / 1 / 9

K / D / A

71.4%

Kill participation

681.6

Damage / min

6,454g

384.5 gold / min

44

23 placed · 2 cleared

13

0.8 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Skarner+542 gold / +1 CS

Difference from the opponent Riot assigned to your role.

15. minute · Skarner+378 gold / 0 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +378 gold and 0 CS versus Skarner.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 6:05.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

23 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,6143,2274,8416,4540:004:118:2312:3516:47
Camille: 6,454

Events and purchases

Kill · Jayce → Yorick
Kill · Camille → Skarner
Kill · Syndra → Viktor
Kill · Camille → Skarner
Kill · Skarner → Syndra
Kill · Camille → Skarner
Kill · Camille → Viktor
Kill · Locke → Jhin
Kill · Jayce → Yorick
Kill · Locke → Skarner
Kill · Jhin → Camille
Objective · Teemo · Cloud Dragon
Kill · Jarvan IV → Teemo
Kill · Syndra → Viktor
Kill · Jayce → Yorick
Kill · Yorick → Jayce
Objective · Jarvan IV · Void Grub
Objective · Jarvan IV · Void Grub
Objective · Jarvan IV · Void Grub
Kill · Camille → Viktor
Kill · Skarner → Locke
Kill · Syndra → Viktor
Kill · Jarvan IV → Syndra
Objective · Teemo · Infernal Dragon
Kill · Skarner → Locke
Kill · Jhin → Teemo
Kill · Jarvan IV → Yorick
Kill · Syndra → Viktor
Kill · Syndra → Skarner
Kill · Syndra → Jarvan IV
Kill · Locke → Viktor
Kill · Locke → Jhin
Building destroyed · Syndra · Outer turret
Objective · Locke · Rift Herald
Kill · Yorick → Skarner
Building destroyed · Yorick · Outer turret
Kill · Locke → Jarvan IV
Kill · Jhin → Teemo
Kill · Yorick → Viktor
Kill · Camille → Jhin
Kill · Jayce → Locke
Kill · Syndra → Skarner
Building destroyed · Yorick · Inner turret
Building destroyed · Jayce · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 21 / 1731,844g · 48,130 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

시비걸면지상렬#KR1

Jayce · Top

4 / 1 / 2

46.2% KP

12,574

26.1% share

7,688g

144 CS · 8.6/m

Jarvan IV champion portrait

MihawK#1115

Jarvan IV · Jungle

3 / 2 / 4

53.8% KP

5,435

11.3% share

6,483g

112 CS · 6.7/m

Jhin champion portrait

Bae Suzy#KR1

Jhin · Mid

3 / 3 / 3

46.2% KP

11,646

24.2% share

6,991g

140 CS · 8.3/m

Viktor champion portrait

走心ovo#全能王

Viktor · ADC

0 / 8 / 3

23.1% KP

8,533

17.7% share

5,328g

102 CS · 6.1/m

Skarner champion portrait

cikcik#KR1

Skarner · Support

3 / 7 / 5

61.5% KP

9,942

20.7% share

5,354g

14 CS · 0.8/m

Red side

Victory
21 / 13 / 2634,469g · 55,330 damage
PlayerKDA · KPDamageGold · CSItems
Yorick champion portrait

Moe3#Mio

Yorick · Top

3 / 4 / 2

23.8% KP

10,400

18.8% share

6,338g

137 CS · 8.2/m

Teemo champion portrait

빵 디#씰룩씰룩

Teemo · Jungle

0 / 3 / 5

23.8% KP

5,371

9.7% share

5,843g

107 CS · 6.4/m

Locke champion portrait

ParisVan#不知名歌手

Locke · Mid

5 / 3 / 2

33.3% KP

12,250

22.1% share

6,460g

123 CS · 7.3/m

Syndra champion portrait

독기품기#123

Syndra · ADC

7 / 2 / 8

71.4% KP

15,870

28.7% share

9,374g

138 CS · 8.2/m

Camille champion portrait

YdBB#0107

Camille · Support

6 / 1 / 9

71.4% KP

11,439

20.7% share

6,454g

13 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.