Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 82 days ago
0 / 3 / 26
K / D / A
81.3%
Kill participation
386.7
Damage / min
8,024g
348.1 gold / min
95
36 placed · 13 cleared
22
1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
1 / 4 / 4
15.6% KP
4,754
5.7% share
9,059g
180 CS · 7.8/m
抖音阿甘爱跑步#xtz小弟
Lee Sin · Jungle
11 / 3 / 8
59.4% KP
19,755
23.6% share
12,031g
164 CS · 7.1/m
Good Day#1112
Vladimir · Mid
11 / 1 / 4
46.9% KP
22,915
27.4% share
12,882g
229 CS · 9.9/m
Pungyeon#0116
Sylas · ADC
9 / 5 / 9
56.3% KP
27,381
32.7% share
12,167g
189 CS · 8.2/m
YdBB#0107
Rell · Support
0 / 3 / 26
81.3% KP
8,913
10.6% share
8,024g
22 CS · 1/m
Red side
DefeatT1 Guardian#KR3
Vayne · Top
6 / 3 / 2
50% KP
22,305
28.3% share
9,877g
174 CS · 7.5/m
잊어주세요#0202
Hecarim · Jungle
2 / 8 / 4
37.5% KP
14,270
18.1% share
9,550g
173 CS · 7.5/m
gaubeo202#KR1
Anivia · Mid
3 / 5 / 5
50% KP
11,980
15.2% share
9,332g
195 CS · 8.5/m
ParisVan#不知名歌手
Viktor · ADC
4 / 7 / 6
62.5% KP
24,933
31.6% share
10,082g
182 CS · 7.9/m
t4k1zz#KR2
Shen · Support
1 / 9 / 8
56.3% KP
5,376
6.8% share
6,370g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
