Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 81 days ago
2 / 4 / 22
K / D / A
66.7%
Kill participation
347.6
Damage / min
9,403g
331.1 gold / min
140
60 placed · 14 cleared
25
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Gangplank · Top
9 / 4 / 9
50% KP
34,164
29% share
16,203g
234 CS · 8.2/m
Gyoku#mio韩服
Bel'Veth · Jungle
9 / 7 / 9
50% KP
17,167
14.6% share
14,879g
236 CS · 8.3/m
T1 Eclipse#2009
Taliyah · Mid
11 / 5 / 10
58.3% KP
28,494
24.2% share
13,639g
218 CS · 7.7/m
노익스강#noex
Sivir · ADC
5 / 8 / 16
58.3% KP
27,996
23.8% share
15,629g
261 CS · 9.2/m
YdBB#0107
Bard · Support
2 / 4 / 22
66.7% KP
9,873
8.4% share
9,403g
25 CS · 0.9/m
Red side
Defeat月下沙利叶#b9ii
Kennen · Top
1 / 8 / 3
14.3% KP
10,125
10.5% share
8,769g
184 CS · 6.5/m
ちいかわ#KR3
Lee Sin · Jungle
11 / 8 / 5
57.1% KP
25,388
26.3% share
12,734g
149 CS · 5.2/m
ParisVan#不知名歌手
Ryze · Mid
8 / 9 / 8
57.1% KP
28,038
29.1% share
14,295g
261 CS · 9.2/m
NinjaKiwi#KoR
Corki · ADC
7 / 6 / 9
57.1% KP
25,840
26.8% share
16,100g
266 CS · 9.4/m
SIRIUSS#KR 1
Rell · Support
1 / 5 / 19
71.4% KP
7,066
7.3% share
8,961g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
