Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 78 days ago
3 / 7 / 18
K / D / A
72.4%
Kill participation
651.6
Damage / min
7,762g
306.6 gold / min
88
47 placed · 3 cleared
11
0.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빵 디#씰룩씰룩
Ambessa · Top
11 / 7 / 3
48.3% KP
20,705
21.1% share
11,552g
181 CS · 7.1/m
희태시기#КR1
Lee Sin · Jungle
4 / 7 / 14
62.1% KP
15,755
16.1% share
9,657g
146 CS · 5.8/m
Wonderwall#mid
Annie · Mid
9 / 5 / 11
69% KP
32,160
32.8% share
10,727g
173 CS · 6.8/m
Peyz#KR11
Yone · ADC
2 / 6 / 7
31% KP
12,882
13.1% share
10,294g
221 CS · 8.7/m
YdBB#0107
Sejuani · Support
3 / 7 / 18
72.4% KP
16,496
16.8% share
7,762g
11 CS · 0.4/m
Red side
Victory대머리도적#롤링썬더
Jayce · Top
9 / 6 / 11
64.5% KP
26,932
27.2% share
13,875g
229 CS · 9/m
오 너#111
Vi · Jungle
2 / 6 / 17
61.3% KP
11,650
11.8% share
11,237g
185 CS · 7.3/m
mashushu#KR1
Locke · Mid
14 / 5 / 9
74.2% KP
21,153
21.4% share
14,502g
176 CS · 7/m
중승민#중센조
Viktor · ADC
4 / 4 / 13
54.8% KP
27,107
27.4% share
11,962g
199 CS · 7.9/m
Bluffing#1207
Poppy · Support
2 / 8 / 14
51.6% KP
12,151
12.3% share
7,864g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
