Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 77 days ago
2 / 8 / 10
K / D / A
52.2%
Kill participation
324.5
Damage / min
7,171g
272 gold / min
93
53 placed · 7 cleared
14
0.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Fiora · Top
7 / 3 / 10
34.7% KP
19,881
16.1% share
12,220g
205 CS · 7.8/m
잊어주세요#0202
Lee Sin · Jungle
9 / 4 / 21
61.2% KP
25,211
20.4% share
13,393g
180 CS · 6.8/m
ice seven zero#0721
Locke · Mid
18 / 6 / 9
55.1% KP
31,752
25.7% share
14,890g
196 CS · 7.4/m
이게 죽네 머쓱#아니이게
Cassiopeia · ADC
12 / 4 / 22
69.4% KP
37,164
30% share
16,033g
196 CS · 7.4/m
Celine#KR33
Leona · Support
3 / 6 / 24
55.1% KP
9,722
7.9% share
9,323g
30 CS · 1.1/m
Red side
Defeat근거리탑챔프만함#속았지
Yasuo · Top
6 / 9 / 6
52.2% KP
23,416
23.7% share
12,210g
188 CS · 7.1/m
趙泳勳#0521
Jarvan IV · Jungle
2 / 11 / 8
43.5% KP
12,365
12.5% share
9,744g
152 CS · 5.8/m
Wonderwall#mid
Lucian · Mid
9 / 8 / 7
69.6% KP
34,460
34.9% share
13,016g
209 CS · 7.9/m
HLE GGomZi#666
Diana · ADC
4 / 13 / 5
39.1% KP
19,882
20.1% share
11,177g
210 CS · 8/m
YdBB#0107
Shen · Support
2 / 8 / 10
52.2% KP
8,557
8.7% share
7,171g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
