Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 76 days ago
1 / 5 / 21
K / D / A
75.9%
Kill participation
324.6
Damage / min
9,704g
340.7 gold / min
103
48 placed · 9 cleared
19
0.7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGood Day#1112
Vladimir · Top
5 / 5 / 6
31.4% KP
26,098
22.4% share
11,965g
243 CS · 8.5/m
명치에팔콘펀치꽂는이도윤#KR1
Bel'Veth · Jungle
10 / 4 / 12
62.9% KP
28,427
24.4% share
15,846g
257 CS · 9/m
ParisVan#不知名歌手
Locke · Mid
17 / 5 / 2
54.3% KP
28,880
24.8% share
16,686g
246 CS · 8.6/m
정군짱짱맨#kr04
Ezreal · ADC
3 / 9 / 12
42.9% KP
23,258
20% share
11,724g
226 CS · 7.9/m
Jasmine#0811
Bard · Support
0 / 6 / 22
62.9% KP
9,890
8.5% share
8,626g
32 CS · 1.1/m
Red side
Victorynizuizhengui#小何的枪
Galio · Top
3 / 8 / 9
41.4% KP
22,362
19.2% share
12,094g
218 CS · 7.7/m
사랑합니다#K T
Maokai · Jungle
4 / 10 / 6
34.5% KP
15,127
13% share
10,450g
147 CS · 5.2/m
奶熊王#枫哥不是区
Yone · Mid
7 / 4 / 9
55.2% KP
28,084
24.1% share
15,425g
261 CS · 9.2/m
Xiang#God
Yunara · ADC
14 / 8 / 5
65.5% KP
41,498
35.7% share
18,817g
285 CS · 10/m
YdBB#0107
Lulu · Support
1 / 5 / 21
75.9% KP
9,246
7.9% share
9,704g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
