Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 73 days ago
7 / 10 / 7
K / D / A
77.8%
Kill participation
759.5
Damage / min
11,182g
405.4 gold / min
123
42 placed · 18 cleared
34
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Ryze · Top
3 / 6 / 7
55.6% KP
26,920
26.7% share
11,752g
279 CS · 10.1/m
무감정솔랭기계#2007
Naafiri · Jungle
3 / 10 / 5
44.4% KP
16,401
16.2% share
10,502g
175 CS · 6.3/m
陨落的天才#世一中阳林
Locke · Mid
2 / 8 / 3
27.8% KP
9,976
9.9% share
7,876g
164 CS · 5.9/m
홍 차#1216
Xerath · ADC
3 / 6 / 5
44.4% KP
26,748
26.5% share
10,989g
197 CS · 7.1/m
YdBB#0107
Camille · Support
7 / 10 / 7
77.8% KP
20,949
20.7% share
11,182g
34 CS · 1.2/m
Red side
Victory칼과 창 방패#KR1
Warwick · Top
7 / 4 / 12
48.7% KP
17,712
16.8% share
11,217g
195 CS · 7.1/m
정글먹는 순돌이#wow
Master Yi · Jungle
16 / 2 / 7
59% KP
32,274
30.6% share
17,108g
215 CS · 7.8/m
xiangshen1#KR1
Akali · Mid
12 / 4 / 7
48.7% KP
26,434
25.1% share
14,162g
219 CS · 7.9/m
想回家#real
Ziggs · ADC
4 / 3 / 6
25.6% KP
20,701
19.6% share
12,996g
231 CS · 8.4/m
T1 Guardian#KR3
Rakan · Support
0 / 5 / 25
64.1% KP
8,304
7.9% share
8,518g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
