Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 73 days ago
4 / 5 / 32
K / D / A
90%
Kill participation
613.8
Damage / min
10,412g
390.7 gold / min
84
41 placed · 8 cleared
14
0.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Ambessa · Top
12 / 4 / 10
55% KP
30,854
27.3% share
15,125g
223 CS · 8.4/m
vinaka#KR1
Nocturne · Jungle
8 / 6 / 16
60% KP
20,138
17.8% share
13,058g
180 CS · 6.8/m
로키의 코 드리블#2004
Sylas · Mid
5 / 9 / 10
37.5% KP
15,575
13.8% share
9,837g
191 CS · 7.2/m
bababaabam#KR1
Jayce · ADC
11 / 5 / 11
55% KP
30,212
26.7% share
15,140g
196 CS · 7.4/m
YdBB#0107
Bard · Support
4 / 5 / 32
90% KP
16,357
14.5% share
10,412g
14 CS · 0.5/m
Red side
Defeat차가운코끼리#KR0
Olaf · Top
3 / 6 / 5
27.6% KP
22,892
19.1% share
11,268g
227 CS · 8.5/m
DK Lucid#KR1
Shyvana · Jungle
12 / 6 / 8
69% KP
38,809
32.4% share
14,369g
211 CS · 7.9/m
Wonderwall#mid
Lucian · Mid
4 / 6 / 8
41.4% KP
27,256
22.8% share
11,891g
225 CS · 8.4/m
Whymesodiao#jiaq3
Syndra · ADC
4 / 8 / 6
34.5% KP
17,999
15% share
10,607g
195 CS · 7.3/m
호랑이가될남자#KR1
Pyke · Support
6 / 14 / 9
51.7% KP
12,781
10.7% share
8,443g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
