Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 71 days ago
1 / 9 / 9
K / D / A
45.5%
Kill participation
290.7
Damage / min
7,946g
272.1 gold / min
95
44 placed · 11 cleared
23
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanlaozhu#KR1
Jayce · Top
7 / 8 / 6
30.2% KP
33,023
24.7% share
14,700g
253 CS · 8.7/m
抖音小y#zzzz
Hecarim · Jungle
8 / 4 / 13
48.8% KP
25,218
18.9% share
14,820g
242 CS · 8.3/m
Faker#구라티
Locke · Mid
16 / 3 / 7
53.5% KP
35,496
26.6% share
14,764g
183 CS · 6.3/m
T1 Eclipse#2009
Kai'Sa · ADC
9 / 4 / 5
32.6% KP
23,696
17.8% share
16,246g
250 CS · 8.6/m
T1 에테르#1225
Elise · Support
3 / 3 / 9
27.9% KP
16,049
12% share
9,122g
31 CS · 1.1/m
Red side
Defeatrkgkak13#1313
Maokai · Top
10 / 4 / 10
90.9% KP
34,127
32% share
13,431g
189 CS · 6.5/m
JUGKlNG#kr
Nidalee · Jungle
2 / 9 / 10
54.5% KP
22,587
21.2% share
11,240g
172 CS · 5.9/m
새로운 가능성#Ash
Qiyana · Mid
6 / 10 / 0
27.3% KP
20,073
18.9% share
10,669g
208 CS · 7.1/m
BFX Slayer#0415
Yunara · ADC
3 / 11 / 2
22.7% KP
21,208
19.9% share
12,785g
268 CS · 9.2/m
YdBB#0107
Lulu · Support
1 / 9 / 9
45.5% KP
8,489
8% share
7,946g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
