Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 71 days ago
1 / 12 / 15
K / D / A
66.7%
Kill participation
585.5
Damage / min
9,441g
293.4 gold / min
104
57 placed · 7 cleared
40
1.2 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat世一上天灰灰#Riven
Riven · Top
3 / 6 / 3
25% KP
15,938
13% share
12,115g
219 CS · 6.8/m
NoRoo#T 1
Ivern · Jungle
0 / 4 / 21
87.5% KP
13,336
10.9% share
12,528g
179 CS · 5.6/m
ParisVan#不知名歌手
Cassiopeia · Mid
12 / 6 / 5
70.8% KP
46,274
37.6% share
14,399g
193 CS · 6/m
슈프림#1000
Fiora · ADC
8 / 9 / 7
62.5% KP
28,516
23.2% share
15,583g
197 CS · 6.1/m
YdBB#0107
Sejuani · Support
1 / 12 / 15
66.7% KP
18,843
15.3% share
9,441g
40 CS · 1.2/m
Red side
VictoryPerfecT#132
Varus · Top
5 / 4 / 14
51.4% KP
26,736
19.7% share
14,154g
247 CS · 7.7/m
JUGKlNG#kr
Zaahen · Jungle
10 / 4 / 15
67.6% KP
28,938
21.3% share
16,351g
263 CS · 8.2/m
MIDKING#asd
Akali · Mid
6 / 5 / 10
43.2% KP
23,995
17.7% share
12,972g
228 CS · 7.1/m
츄 츄#초 갓
Cho'Gath · ADC
10 / 6 / 9
51.4% KP
23,114
17% share
14,477g
227 CS · 7.1/m
이나경#아 로
Senna · Support
6 / 5 / 20
70.3% KP
32,997
24.3% share
12,214g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
