Match history
Rell champion portrait

Rell

Victory

Ranked Solo/Duo · 51 days ago

18:35Live Riot data

1 / 3 / 8

K / D / A

45%

Kill participation

176.3

Damage / min

5,294g

284.9 gold / min

59

24 placed · 7 cleared

15

0.8 CS / min

Objective control

Blue side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

3

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Nautilus+261 gold / -5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nautilus+465 gold / -5 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +465 gold and -5 CS versus Nautilus.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 2:24.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

24 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,3242,6473,9715,2940:004:389:1713:5618:35
Rell: 5,294

Events and purchases

Kill · Cassiopeia → Tristana
Kill · Rumble → Camille
Kill · Kai'Sa → Nautilus
Kill · Draven → Kai'Sa
Kill · Draven → Rell
Kill · Qiyana → Lee Sin
Kill · Draven → Qiyana
Kill · Cassiopeia → Tristana
Kill · Qiyana → Nautilus
Kill · Tristana → Qiyana
Kill · Cassiopeia → Lee Sin
Kill · Draven → Rell
Objective · Qiyana · Hextech Dragon
Kill · Tristana → Cassiopeia
Objective · Qiyana · Void Grub
Objective · Qiyana · Void Grub
Objective · Qiyana · Void Grub
Kill · Qiyana → Lee Sin
Kill · Rell → Tristana
Kill · Draven → Kai'Sa
Building destroyed · Draven · Outer turret
Kill · Camille → Rumble
Objective · Qiyana · Infernal Dragon
Kill · Qiyana → Tristana
Kill · Lee Sin → Cassiopeia
Kill · Qiyana → Nautilus
Kill · Camille → Lee Sin
Kill · Camille → Nautilus
Kill · Rumble → Qiyana
Building destroyed · Rumble · Outer turret
Objective · Lee Sin · Rift Herald
Kill · Cassiopeia → Tristana
Building destroyed · Lee Sin · Outer turret
Kill · Rumble → Cassiopeia
Kill · Lee Sin → Rell
Kill · Camille → Draven
Kill · Nautilus → Qiyana
Kill · Camille → Nautilus
Kill · Camille → Lee Sin
Objective · Camille · Cloud Dragon
Kill · Cassiopeia → Rumble
Kill · Qiyana → Draven
Kill · Camille → Nautilus

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 20 / 1036,876g · 38,358 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

강하다 별#123

Rumble · Top

3 / 2 / 1

30.8% KP

11,863

30.9% share

7,780g

176 CS · 9.5/m

Lee Sin champion portrait

PerfecT#132

Lee Sin · Jungle

2 / 5 / 3

38.5% KP

6,618

17.3% share

7,214g

121 CS · 6.5/m

Tristana champion portrait

끝까지 포기하지말자#never

Tristana · Mid

2 / 5 / 1

23.1% KP

6,000

15.6% share

5,770g

106 CS · 5.7/m

Draven champion portrait

죡같네#KR69

Draven · ADC

5 / 2 / 0

38.5% KP

9,961

26% share

10,913g

188 CS · 10.1/m

Nautilus champion portrait

Dorian#0404

Nautilus · Support

1 / 6 / 5

46.2% KP

3,916

10.2% share

5,199g

19 CS · 1/m

Red side

Victory
20 / 13 / 3138,352g · 45,012 damage
PlayerKDA · KPDamageGold · CSItems
Camille champion portrait

月下沙利叶#b9ii

Camille · Top

7 / 1 / 2

45% KP

5,764

12.8% share

7,629g

134 CS · 7.2/m

Qiyana champion portrait

稳当人#外卖员

Qiyana · Jungle

6 / 4 / 6

60% KP

12,702

28.2% share

9,039g

143 CS · 7.7/m

Cassiopeia champion portrait

허거덩#0303

Cassiopeia · Mid

5 / 3 / 8

65% KP

18,325

40.7% share

8,709g

171 CS · 9.2/m

Kai'Sa champion portrait

로키의 코 드리블#2004

Kai'Sa · ADC

1 / 2 / 7

40% KP

4,944

11% share

7,681g

155 CS · 8.3/m

Rell champion portrait

YdBB#0107

Rell · Support

1 / 3 / 8

45% KP

3,277

7.3% share

5,294g

15 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.