Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 37 days ago
1 / 2 / 22
K / D / A
85.2%
Kill participation
293.7
Damage / min
7,962g
390.9 gold / min
44
20 placed · 3 cleared
16
0.8 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory로 컨#0214
Varus · Top
3 / 4 / 3
22.2% KP
17,116
24.3% share
10,161g
196 CS · 9.6/m
Tear#BLG
Kindred · Jungle
5 / 1 / 9
51.9% KP
9,720
13.8% share
10,040g
149 CS · 7.3/m
Faker#0409
Galio · Mid
2 / 3 / 7
33.3% KP
9,185
13.1% share
8,310g
175 CS · 8.6/m
REDRED#따바라
Kalista · ADC
16 / 4 / 6
81.5% KP
28,372
40.3% share
14,820g
199 CS · 9.8/m
YdBB#0107
Renata Glasc · Support
1 / 2 / 22
85.2% KP
5,982
8.5% share
7,962g
16 CS · 0.8/m
Red side
DefeatCharge#ocean
Ornn · Top
2 / 5 / 1
21.4% KP
6,294
11.4% share
5,902g
114 CS · 5.6/m
DK Solid#마 산
Nocturne · Jungle
2 / 5 / 6
57.1% KP
10,471
19% share
8,043g
149 CS · 7.3/m
Wonderwall#mid
Orianna · Mid
5 / 2 / 4
64.3% KP
16,499
30% share
10,549g
205 CS · 10.1/m
노익스강#noex
Draven · ADC
1 / 8 / 5
42.9% KP
8,812
16% share
6,860g
130 CS · 6.4/m
クリーチャー#3444
Ezreal · Support
4 / 7 / 2
42.9% KP
12,983
23.6% share
7,044g
42 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
