Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 36 days ago
2 / 8 / 17
K / D / A
73.1%
Kill participation
264.9
Damage / min
7,868g
327.6 gold / min
82
41 placed · 8 cleared
28
1.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Rumble · Top
3 / 4 / 3
23.1% KP
13,997
19.4% share
9,446g
201 CS · 8.4/m
Lionvjug#666
Talon · Jungle
4 / 3 / 9
50% KP
13,081
18.2% share
12,063g
218 CS · 9.1/m
hhiio6#Miss
Xerath · Mid
11 / 1 / 5
61.5% KP
22,179
30.8% share
12,224g
202 CS · 8.4/m
hongqkule#1212
Jinx · ADC
6 / 3 / 13
73.1% KP
16,432
22.8% share
13,642g
221 CS · 9.2/m
YdBB#0107
Nautilus · Support
2 / 8 / 17
73.1% KP
6,362
8.8% share
7,868g
28 CS · 1.2/m
Red side
Defeat抖音武器王安逸#上单全能王
Jax · Top
2 / 2 / 4
31.6% KP
8,412
13.9% share
8,170g
175 CS · 7.3/m
Sylvie#77777
Jayce · Jungle
7 / 5 / 7
73.7% KP
14,977
24.8% share
10,431g
165 CS · 6.9/m
HLE Buddy#5812
Orianna · Mid
2 / 3 / 6
42.1% KP
14,590
24.2% share
8,941g
231 CS · 9.6/m
HLE GGomZi#666
Twitch · ADC
6 / 8 / 6
63.2% KP
17,012
28.2% share
10,072g
152 CS · 6.3/m
KRX Willer#KRX
Rell · Support
2 / 8 / 13
78.9% KP
5,420
9% share
6,681g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
