Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 31 days ago
9 / 6 / 12
K / D / A
45.7%
Kill participation
1,128
Damage / min
18,300g
439.2 gold / min
49
15 placed · 11 cleared
322
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonderwall#mid
Gnar · Top
8 / 10 / 10
47.4% KP
42,935
21.2% share
17,017g
271 CS · 6.5/m
JUGKlNG#kr
Vi · Jungle
6 / 10 / 14
52.6% KP
42,560
21% share
16,932g
287 CS · 6.9/m
WBG招641950117#WBG
Syndra · Mid
13 / 7 / 11
63.2% KP
46,394
22.9% share
19,679g
318 CS · 7.6/m
抖音王纪超#26号首秀
Xerath · ADC
10 / 8 / 16
68.4% KP
51,044
25.2% share
22,698g
330 CS · 7.9/m
매 루#KR1
Maokai · Support
1 / 11 / 20
55.3% KP
19,693
9.7% share
11,496g
37 CS · 0.9/m
Red side
Defeatdeeplove#4DKYM
K'Sante · Top
3 / 6 / 25
60.9% KP
26,382
15.4% share
14,998g
236 CS · 5.7/m
DNS 또이브#KR13
Lee Sin · Jungle
9 / 8 / 14
50% KP
35,776
20.9% share
16,751g
261 CS · 6.3/m
suis#kr7
Fizz · Mid
23 / 8 / 10
71.7% KP
49,952
29.1% share
21,750g
291 CS · 7/m
YdBB#0107
Jhin · ADC
9 / 6 / 12
45.7% KP
46,998
27.4% share
18,300g
322 CS · 7.7/m
Loopy#1813
Bard · Support
2 / 10 / 23
54.3% KP
12,349
7.2% share
11,601g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
