Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 30 days ago
1 / 11 / 21
K / D / A
68.8%
Kill participation
413.3
Damage / min
8,505g
277.6 gold / min
112
51 placed · 10 cleared
47
1.5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory근거리탑챔프만함#속았지
Ambessa · Top
5 / 2 / 8
26.5% KP
34,637
22.4% share
13,424g
240 CS · 7.8/m
광희짱#123
Ivern · Jungle
5 / 6 / 25
61.2% KP
11,986
7.7% share
13,691g
171 CS · 5.6/m
Tear#BLG
Yone · Mid
19 / 6 / 7
53.1% KP
41,973
27.1% share
19,457g
262 CS · 8.6/m
Wonderwall#mid
Cassiopeia · ADC
20 / 6 / 11
63.3% KP
53,304
34.5% share
17,798g
219 CS · 7.1/m
DNS Quantum#KR 1
Nautilus · Support
0 / 12 / 28
57.1% KP
12,794
8.3% share
9,118g
20 CS · 0.7/m
Red side
DefeatOnFleek#KR2
Renekton · Top
2 / 9 / 9
34.4% KP
23,555
17.1% share
11,287g
212 CS · 6.9/m
抖音丶小猪仔#小猪仔
Viego · Jungle
16 / 11 / 7
71.9% KP
28,887
20.9% share
17,682g
220 CS · 7.2/m
Odysseus#KR131
Taliyah · Mid
8 / 9 / 17
78.1% KP
33,208
24.1% share
13,246g
238 CS · 7.8/m
Sylvie#77777
Ziggs · ADC
5 / 9 / 14
59.4% KP
39,742
28.8% share
13,503g
207 CS · 6.8/m
YdBB#0107
Maokai · Support
1 / 11 / 21
68.8% KP
12,660
9.2% share
8,505g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
