Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 29 days ago
4 / 2 / 15
K / D / A
67.9%
Kill participation
359.7
Damage / min
8,552g
354.9 gold / min
74
41 placed · 7 cleared
18
0.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat乌鲁木齐中路#Where
Ambessa · Top
0 / 7 / 1
11.1% KP
10,155
13.3% share
7,718g
184 CS · 7.6/m
Reze#だいすき
Jayce · Jungle
6 / 6 / 1
77.8% KP
19,853
26.1% share
11,353g
148 CS · 6.1/m
WF black EggBap#에그밥
Hwei · Mid
0 / 6 / 4
44.4% KP
18,790
24.7% share
8,457g
196 CS · 8.1/m
REDRED#따바라
Caitlyn · ADC
2 / 5 / 2
44.4% KP
17,788
23.4% share
10,303g
222 CS · 9.2/m
Loopy#1813
Bard · Support
1 / 4 / 6
77.8% KP
9,568
12.6% share
6,850g
17 CS · 0.7/m
Red side
VictoryFloating Cloud#178
Irelia · Top
8 / 1 / 2
35.7% KP
18,334
23.1% share
14,997g
269 CS · 11.2/m
Dongnan#030
Naafiri · Jungle
6 / 2 / 6
42.9% KP
11,840
14.9% share
11,458g
196 CS · 8.1/m
Wonderwall#mid
Cassiopeia · Mid
4 / 4 / 10
50% KP
18,805
23.7% share
10,744g
204 CS · 8.5/m
우 원 강#KR1
Yunara · ADC
6 / 1 / 10
57.1% KP
21,788
27.4% share
13,661g
212 CS · 8.8/m
YdBB#0107
Lulu · Support
4 / 2 / 15
67.9% KP
8,668
10.9% share
8,552g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
