Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 28 days ago
1 / 5 / 6
K / D / A
38.9%
Kill participation
335.4
Damage / min
7,251g
266.4 gold / min
105
58 placed · 13 cleared
37
1.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiangChen#0611
Akali · Top
6 / 6 / 4
35.7% KP
20,262
19.7% share
11,688g
207 CS · 7.6/m
Radiohead#KR1
Diana · Jungle
6 / 2 / 14
71.4% KP
22,297
21.7% share
14,456g
233 CS · 8.6/m
齐枫永恩34D#奶熊王
Yasuo · Mid
7 / 5 / 9
57.1% KP
24,619
23.9% share
13,495g
222 CS · 8.2/m
FAad#2007
Kalista · ADC
5 / 4 / 6
39.3% KP
20,893
20.3% share
13,792g
278 CS · 10.2/m
Way#꼬마몬
Neeko · Support
4 / 1 / 12
57.1% KP
14,892
14.5% share
10,107g
32 CS · 1.2/m
Red side
Defeat크롱 캐리#KR1
Darius · Top
6 / 7 / 4
55.6% KP
19,552
27% share
11,400g
208 CS · 7.6/m
love stroy#KR7
Nidalee · Jungle
8 / 4 / 4
66.7% KP
16,620
23% share
12,557g
206 CS · 7.6/m
BebePink#KR 1
Ryze · Mid
0 / 5 / 6
33.3% KP
13,369
18.5% share
9,530g
240 CS · 8.8/m
망고재민#Min
Tristana · ADC
3 / 7 / 4
38.9% KP
13,748
19% share
10,472g
187 CS · 6.9/m
YdBB#0107
Renata Glasc · Support
1 / 5 / 6
38.9% KP
9,128
12.6% share
7,251g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
