Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 28 days ago
0 / 4 / 23
K / D / A
69.7%
Kill participation
187.2
Damage / min
8,662g
296.5 gold / min
99
55 placed · 6 cleared
20
0.7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory쪼렙이다말로하자#KR1
Zoe · Top
10 / 2 / 12
66.7% KP
27,451
24.6% share
14,364g
216 CS · 7.4/m
DNS 또이브#KR13
Lee Sin · Jungle
7 / 1 / 12
57.6% KP
17,179
15.4% share
13,606g
217 CS · 7.4/m
자다깨서물달라고칭얼대는이도윤#KR1
Viktor · Mid
8 / 3 / 7
45.5% KP
30,087
27% share
14,500g
297 CS · 10.2/m
let it be#0815
Yunara · ADC
8 / 7 / 11
57.6% KP
31,295
28.1% share
16,754g
290 CS · 9.9/m
YdBB#0107
Rell · Support
0 / 4 / 23
69.7% KP
5,470
4.9% share
8,662g
20 CS · 0.7/m
Red side
Defeat抖音王纪超#26号首秀
Malzahar · Top
3 / 7 / 1
23.5% KP
12,500
15.2% share
10,919g
239 CS · 8.2/m
Sylvie#77777
Jayce · Jungle
7 / 7 / 7
82.4% KP
24,349
29.6% share
14,005g
178 CS · 6.1/m
Wonderwall#mid
Ryze · Mid
1 / 3 / 5
35.3% KP
15,852
19.3% share
10,586g
271 CS · 9.3/m
DK Smash#KR7
Varus · ADC
6 / 8 / 8
82.4% KP
23,801
28.9% share
14,490g
270 CS · 9.2/m
DNS Quantum#KR 1
Nautilus · Support
0 / 8 / 8
47.1% KP
5,753
7% share
7,100g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
