Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 24 days ago
0 / 5 / 8
K / D / A
61.5%
Kill participation
317.9
Damage / min
8,336g
272 gold / min
98
49 placed · 9 cleared
21
0.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnFleek#KR2
Jax · Top
3 / 4 / 1
30.8% KP
24,120
23.3% share
13,735g
227 CS · 7.4/m
6두콩#KR1
Fizz · Jungle
1 / 7 / 3
30.8% KP
11,571
11.2% share
10,458g
207 CS · 6.8/m
Hide on bush#KR1
Yone · Mid
2 / 6 / 3
38.5% KP
24,061
23.3% share
12,426g
294 CS · 9.6/m
Wonderwall#mid
Tristana · ADC
7 / 6 / 1
61.5% KP
33,960
32.8% share
16,751g
286 CS · 9.3/m
YdBB#0107
Lulu · Support
0 / 5 / 8
61.5% KP
9,745
9.4% share
8,336g
21 CS · 0.7/m
Red side
VictoryJUGKlNG#kr
Camille · Top
9 / 2 / 7
57.1% KP
26,453
30.5% share
13,614g
205 CS · 6.7/m
Tear#BLG
Xin Zhao · Jungle
4 / 6 / 7
39.3% KP
18,435
21.3% share
11,867g
200 CS · 6.5/m
죽기 아니면 살기#0305
Kayle · Mid
4 / 3 / 9
46.4% KP
12,919
14.9% share
13,199g
282 CS · 9.2/m
kagurachan#nini
Katarina · ADC
10 / 1 / 7
60.7% KP
21,565
24.9% share
15,837g
227 CS · 7.4/m
호랑이가될남자#KR1
Rakan · Support
1 / 1 / 20
75% KP
7,296
8.4% share
8,623g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
