Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 23 days ago
2 / 4 / 24
K / D / A
72.2%
Kill participation
373.1
Damage / min
10,061g
350.2 gold / min
120
59 placed · 13 cleared
23
0.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Olaf · Top
3 / 6 / 1
18.2% KP
20,000
17.4% share
10,687g
223 CS · 7.8/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
5 / 9 / 7
54.5% KP
18,159
15.8% share
12,057g
175 CS · 6.1/m
티 신#KR1
Teemo · Mid
5 / 4 / 4
40.9% KP
32,025
27.9% share
12,833g
258 CS · 9/m
REDRED#따바라
Aphelios · ADC
8 / 11 / 6
63.6% KP
33,617
29.3% share
14,697g
219 CS · 7.6/m
Aklass#lol
Karma · Support
1 / 6 / 13
63.6% KP
10,969
9.6% share
8,652g
45 CS · 1.6/m
Red side
VictoryT1 Midir#KR06
Camille · Top
8 / 3 / 3
30.6% KP
17,806
16.8% share
12,198g
201 CS · 7/m
JUGKlNG#테무캐니언
Nidalee · Jungle
7 / 5 / 12
52.8% KP
16,998
16.1% share
13,151g
221 CS · 7.7/m
Junhyuq#1002
Ryze · Mid
12 / 6 / 6
50% KP
34,389
32.5% share
14,850g
270 CS · 9.4/m
T1 Eclipse#2009
Caitlyn · ADC
7 / 5 / 8
41.7% KP
25,762
24.4% share
16,881g
319 CS · 11.1/m
YdBB#0107
Bard · Support
2 / 4 / 24
72.2% KP
10,719
10.1% share
10,061g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
