Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 161 days ago
3 / 5 / 7
K / D / A
43.5%
Kill participation
606.7
Damage / min
12,527g
397.1 gold / min
24
5 placed · 4 cleared
269
8.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJack Sparrley#EUW
Gangplank · Top
10 / 6 / 4
38.9% KP
35,242
27.6% share
16,500g
250 CS · 7.9/m
1423523423423532#CN1
Talon · Jungle
8 / 0 / 13
58.3% KP
29,680
23.2% share
17,481g
303 CS · 9.6/m
CandreN Beowulf#1723
Annie · Mid
8 / 4 / 7
41.7% KP
32,948
25.8% share
16,237g
265 CS · 8.4/m
Wyziax#000
Kai'Sa · ADC
3 / 3 / 5
22.2% KP
17,696
13.9% share
15,665g
296 CS · 9.4/m
SPYRIDONAS#とˇωˇつ
Pyke · Support
7 / 10 / 5
33.3% KP
12,108
9.5% share
10,770g
35 CS · 1.1/m
Red side
DefeatCHESS MENTALITY#064
Akali · Top
5 / 11 / 2
30.4% KP
20,535
22.1% share
11,264g
201 CS · 6.4/m
Late Bloomer#2026
Wukong · Jungle
7 / 7 / 3
43.5% KP
19,886
21.4% share
12,370g
187 CS · 5.9/m
Po Gap#EUW
LeBlanc · Mid
3 / 5 / 7
43.5% KP
19,140
20.6% share
12,527g
269 CS · 8.5/m
Frère Jean Low#3039
Ezreal · ADC
6 / 7 / 1
30.4% KP
25,449
27.4% share
15,326g
296 CS · 9.4/m
Hasbulla#228
Karma · Support
2 / 6 / 10
52.2% KP
7,871
8.5% share
8,946g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
